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On GNU/Linux using source code
The source code must be compiled before you can run EqualX. Thus, check that your system meet all requirements before you begin to compile.
Requirements
- gcc or Visual C compiler
- Qt5 development libraries, version > = 4.8.4 (recommended 5.2.1)
- XMP SDK or libexempi
Compiling the source code
- Download the latest source code version.
- Extract the archive
- Open a terminal
- Change directory in terminal to the extracted directory (ex: $ cd equalx-02)
- In a terminal run the command
qmake equalx.pro
Now, qmake will automatically check if all requirements are meet and will generate a Makefile. - Run make
- If all goes to plan, an executable "equalx" should be build. Run ./equalx
On Ubuntu using binary package
- Download the binary package.
- Double click it and install the package ( The package will automatically install itself, along with all requirements)
On MacOS using source code
Read the article from DownloadPlex.com From Softpedia.com a description how to compile on Mac OS EqualX 0.50 Pre-Alpha
On Windows
Install MikTeX before installing EqualX using the EqualX Installer for Windows. After starting EqualX, the application may hang for a few seconds while MikTeX downloads esint and xcolor TeX packages;
On GNU/Linux
EqualX has a problem finding the required symbols and for this reason a preprocessor variable is used and defined in defines.h, called SYMBOLS_PATH. Modify this according to your need so that it points to the installation of the files under the source tree equalx/resources/symbols.
For the moment this is an inconvenience, but in the future I plan to make the Symbols Toolbar & Templates Toolbar fully customisable by the users. So didn't gave it much thought for the moment.If you got ideeas, let me know.